Download Verilog HDL Template for State Machines README File Each zip download includes the Verilog HDL file for the state machine and its top level block diagram. This is a Verilog example that shows the implementation of a state machine. In combinational circuits, the output depends on the current values of inputs only; whereas in sequential circuits, the output depends on the current values of the inputs along with the previously stored information. âStatic-0â glitch is the glitch which occurs in logic â0â signal i.e. These are generated when more than two inputs change their values simultaneously.
Therefore, Mealy designs are preferred for synchronous designs. In the other words, storage elements, e.g. In general, or you can say most of the time, we end up using Mealy FSM.Since we need to represent the state machine in a digital circuit, we need to represent each state in one of the following ways:To help you follow the tutorial, I have taken a simple arbiter as the example; this has got two request inputs and two grant outputs, as shown in the signal diagram below.We can symbolically translate into a FSM diagram as shown in figure below, here FSM has got following states.Now that we have described our state machine clearly, let's look at various methods of coding a FSM.We use one-hot encoding, and all the FSMs will have the following code in common, so it will not be repeated again and again. 7.8. Designing Finite State Machines (FSM) using Verilog. Further, the testbench for the listing is shown in It is not good to implement every design using FSM e.g. The Moore FSM keeps detecting a binary sequence from a digital input and the output of the FSM goes high only when a "1011" sequence is detected. A finite state machine can be divided in to two types: Moore and Mealy state machines. // set tick to zero (so that 'tick = 1' is available for 1 cycle only)// set tick to zero (so that 'tick = 1' is available for 1 cycle only)Glitches (see disjoint lines in âzâ) in design in // // Comment above line and uncomment below line to remove glitchesTimed Moore machine : next state depends on time as wellRecursive Moore machine : output âzâ depends on output i.e. Glitches can be categorized as âstatic glitchesâ and âdynamic glitchesâ.
When to use FSM design¶ We saw in previous sections that, once we have the state diagram for the FSM design, then the Verilog design is a straightforward process. Hence, only 'clk' and 'reset' are // This is combinational of the sequential design, // which contains the logic for next-state and outputs// include all signals and input in sensitive-list except state_nextNon-overlap sequence detector â110â : Moore designNon-overlap sequence detector â110â : Mealy designState diagram generated by Quartus for Mealy machine in State diagram for programmable square-wave generator Hence, only 'clk' and 'reset' are // This is combinational of the sequential design, // include all signals and input in sensitive-list except state_next// This is combinational of the sequential design, // include all signals and input in sensitive-list except state_nextVerilog template timed Moore FSM : separate ânext_stateâ and âoutputâ logic// This process contains sequential part and all the D-FF are // included in this process. Last time, I presented a VHDL code for a PWM generator. Glitches create problem when it occur in the outputs, which are used as clock for the other circuits. Hence, only 'clk' and 'reset' are // This is combinational of the sequential design, // which contains the logic for next-state and outputs// include all signals and input in sensitive-list except state_nextVerilog template for recursive Mealy FSM : combined ânext_stateâ and âoutputâ logic// This process contains sequential part & all the D-FF are // included in this process. Further, Mealy design generates the output tick as soon as the rising edge is detected; whereas Moore design generates the output tick after a delay of one clock cycle. The use of this design is governed by, and subject to, the terms and conditions of the Intel® Design Example License Agreement . In previous chapters, we saw various examples of the combinational circuits and sequential circuits.
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